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FF7 Rebirth Director Confirms Fixed Main Ending and Branching Side Quest Consequences

June 6, 2026 1 min read
Video Games

FF7 Rebirth Director Confirms Fixed Main Ending and Branching Side Quest Consequences

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Director Naoki Hamaguchi has revealed critical gameplay details for Final Fantasy VII Rebirth, stating that the game's design was not restricted by multi-platform development hurdles. He confirmed that all mini-games are skippable for those who wish to focus on the narrative. While the main story follows a single, fixed conclusion, Hamaguchi emphasized that side quests will branch and change significantly based on the player's choices, offering a unique personal journey through the game's vast world. These insights have sparked intense discussion among the fanbase, highlighting Square Enix's strategy to provide player agency without compromising the iconic main plot. As the release draws near, the focus on impactful side content suggests a massive RPG experience where exploration and decision-making carry more weight than ever before, promising hundreds of hours of tailored content.